GTA 6 Map — Every Confirmed Location in Vice City & Leonida (2026 Guide)

If you’ve been following GTA 6 news, you already know the game is set somewhere inspired by Florida. But “somewhere in Florida” doesn’t really capture what Rockstar has actually built here. The state of Leonida isn’t just a backdrop — it’s the most geographically diverse open world the series has ever attempted, and based on everything confirmed so far, it makes GTA 5’s Los Santos look like a warm-up.

Here’s every confirmed location in the GTA 6 map — what Rockstar has officially shown, what the trailers have revealed, and what you can actually expect to explore when November 19, 2026 finally arrives.


What Is the GTA 6 Map Called?

The GTA 6 map is the state of Leonida — Rockstar’s fictional reimagining of Florida. Just like GTA 5’s San Andreas was a satirical take on Southern California, Leonida takes the Sunshine State and runs it through Rockstar’s signature lens of glamour, corruption, wildlife, and chaos.

At the center of Leonida sits Vice City — a modern, neon-soaked reimagining of Miami that the series last visited back in 2002. But Vice City is just one piece of a much larger puzzle this time. The full state wraps around it with wetlands, island chains, industrial towns, mountain forests, and everything in between.

Rockstar’s official description sums it up well: Grand Theft Auto VI heads to the state of Leonida, home to the neon-soaked streets of Vice City and beyond in the biggest, most immersive evolution of the Grand Theft Auto series yet.”

Rockstar’s official GTA VI page


How Big Is the GTA 6 Map?

This is the question everyone wants answered, and the honest answer is: big. Very big.

Rockstar hasn’t published an official map size number — so anyone throwing around specific measurements is working from estimates. What is confirmed is that Leonida is the largest open world Rockstar has ever built, surpassing GTA 5’s San Andreas in both scale and density. Community mapping projects and trailer analysis suggest the map is roughly 1.5 to 2 times the size of GTA 5’s map — but treat that as an estimate, not an official figure.

What makes the size difference feel even more significant is the variety. GTA 5 had city, desert, and some forest. Leonida has urban city, tropical islands, swamplands, highlands, coastal towns, and industrial regions — six distinct biomes that each feel completely different from one another.

There are also reportedly 700+ enterable interiors — nightclubs, hotels, restaurants, pawn shops, gun stores, and more — which would make GTA 6’s world feel more alive than any previous entry by a significant margin.

The 6 Confirmed Regions of Leonida

Rockstar has officially named six distinct regions through trailers, screenshots, and press releases. Here’s what we know about each one.


1. Vice City — The Heart of Leonida

Vice City is the beating heart of the GTA 6 map and the primary setting for Jason and Lucia’s story. Rockstar describes it as the “sun and fun capital of America” — but with the glamour comes the grime, which is exactly the contrast that drives the game’s narrative.

From trailer footage and official screenshots, Vice City includes:

  • Ocean Beach — pastel Art Deco hotels, white sand beaches, the classic Miami Beach aesthetic
  • Downtown Vice City — dense skyscrapers, canals, a sprawling port district
  • Little Cuba — authentic neighbourhood with panaderías (bakeries) and a distinct cultural identity
  • VC Port — described by Rockstar as the “cruise ship capital of the world”
  • Tisha-Wocka Flea Market — a chaotic marketplace that sounds like peak GTA energy

Compared to the Vice City of 2002 (which was set in 1986 and modelled on a much smaller Miami), this is a completely rebuilt, modern metropolis. The skyline comparisons fans have been sharing show an enormous step up in density and scale from both the 2002 game and GTA 5’s Los Santos.

One detail that stands out in the trailers: water is everywhere. Canals, bays, ocean coastline — boats and water travel look far more central to getting around Vice City than in any previous GTA game.


2. Grassrivers — GTA 6’s Everglades

Grassrivers is Rockstar’s version of the Florida Everglades, and it’s one of the most unique environments the series has ever included.

This is a vast subtropical wetland covering a large portion of southern Leonida — swamps, marshlands, slow-moving rivers, cypress forests, and isolated rural communities scattered throughout. The trailers have already shown alligators roaming freely, which immediately tells you this isn’t a place to mess around on foot.

Grassrivers is confirmed as the primary setting for hunting, fishing, and wildlife encounters. There’s even a wildlife organisation called POACH mentioned in connection with this region — suggesting some kind of environmental subplot running through the game.

If Grassrivers is as developed as Red Dead Redemption 2’s wilderness areas, this could be one of the most memorable parts of the entire game. It’s the furthest thing from Vice City’s neon excess — and that contrast is exactly what makes it exciting.


3. Leonida Keys — The Island Chain

Based on the real Florida Keys, the Leonida Keys region is a chain of tropical islands connected by long highway bridges stretching over turquoise water. The vibe here is completely different from anywhere else on the map — laid-back, resort-style, with coral reef fishing, sea turtles, and that specific kind of tropical relaxation that makes you forget there’s a crime story happening.

This is also where Jason Duval’s story begins. Before everything goes wrong, Jason is living in the Leonida Keys — fishing with his friend Cal, doing favours for his landlord Brian Heder, and generally trying to stay out of serious trouble. The Keys feel like the calm before the storm in GTA 6’s story.

Expect boating, diving, saltwater fishing, and some of the game’s most scenic set pieces. The dramatic bridge-and-ocean setting also has serious potential for memorable high-speed chase sequences.

4. Port Gellhorn — The Forgotten Coast

Rockstar’s own description of Port Gellhorn is one of the most evocative in the game: “This is Leonida’s forgotten coast. Cheap motels, shut-down attractions, and empty strip malls won’t bring the tourists back, but there’s a new economy in this once-popular vacation spot. It’s fuelled by malt liquor, painkillers, and truck stop energy drinks.”

If that doesn’t immediately tell you what kind of place Port Gellhorn is — and what kind of missions are set there — nothing will. This is GTA’s version of Florida’s more economically depressed coastal towns, and it sounds like exactly the kind of location where things go very wrong very quickly.

Community mapping places Port Gellhorn on the west coast of Leonida, connected to the rest of the state through major highways and railways. It’s an industrial coastline with a very different energy from the luxury of Vice City or the tropical calm of the Keys.


5. Ambrosia — Industrial Heart of Leonida

Rockstar describes Ambrosia as the place where “American industry and old school values still reign supreme — whatever the cost.” The Allied Crystal sugar refinery provides the jobs. The local biker gang provides almost everything else.

That’s a very GTA description of a very GTA location. Ambrosia sits beside Lake Leonida — the large body of water that separates it from Mount Kalaga — and functions as Leonida’s industrial core. Factories, refineries, biker gangs, and old-school criminal operations. Expect this to be the setting for some of the game’s more intense, blue-collar criminal storylines.


6. Mount Kalaga — The Wilderness

Mount Kalaga is the outlier on this list — Florida isn’t exactly known for mountains, but Rockstar has taken some creative license to give Leonida an elevated highland region in the north.

Forested, remote, and scenic, Mount Kalaga offers the kind of environment more commonly associated with Red Dead Redemption 2’s wilderness than a GTA game. Bears and panthers are mentioned as wildlife in this region. There are lakes, rivers, and mountain terrain — and likely some of the game’s most hidden secrets and remote stranger missions.

Lake Leonida sits between Ambrosia and Mount Kalaga, and the freshwater fishing in this region is reportedly the best in the game for anyone who wants to take a break from the criminal chaos.


Is There More Beyond Leonida?

Possibly. Rockstar has referenced another neighbouring state called Gloriana — inspired by Georgia — through vehicle licence plates and road signs visible in trailer footage. This confirms Gloriana exists within the GTA 6 universe, but Rockstar hasn’t confirmed whether players can actually travel there.

The smart money is on post-launch expansion. Rockstar has already confirmed plans to continue expanding GTA 6’s world after launch — new cities and missions added over time, making it a living, evolving game rather than a static map. Curious about when GTA 6 is coming to PC? Read our full breakdown: GTA 6 PC Release Date — When Is It Coming to PC?

GTA 6 Map vs GTA 5 — The Key Differences

The comparison everyone keeps making deserves a clear answer:

FeatureGTA 5 MapGTA 6 Map
NameSan AndreasState of Leonida
Real inspirationSouthern CaliforniaFlorida
Main cityLos Santos (LA)Vice City (Miami)
Distinct regionsCity, desert, forest6 confirmed biomes
Enterable interiorsLimited700+ confirmed
Map sizeLarge1.5-2x larger (estimated)
WaterSome coastExtensive — canals, ocean, swamps, lakes
WildlifeDogs, deer, basic animalsAlligators, bears, panthers, sea turtles

The most meaningful difference isn’t just size — it’s variety. GTA 5’s map was impressive, but most of it felt like variations on the same Southern California palette. Leonida genuinely looks and feels different in each region, which is what makes it so exciting.


What We Still Don’t Know

To be fair, there’s still a significant amount Rockstar hasn’t confirmed:

  • Official map size — no exact measurement from Rockstar
  • How much is accessible on day one vs post-launch
  • Whether Gloriana is playable at any point
  • Full list of enterable interiors — 700+ is from community reports, not Rockstar
  • Complete list of activities in each region

Expect a big info dump from Rockstar in the months leading up to the November 19 launch — they’ve been deliberately controlled about what they reveal.


Final Thoughts

The GTA 6 map is shaping up to be something genuinely special. Six distinct regions, each with their own atmosphere, activities, and role in the story — from the neon excess of Vice City to the remote wilderness of Mount Kalaga, from the tropical calm of the Leonida Keys to the bleak forgotten coast of Port Gellhorn.

If Rockstar delivers on everything they’ve confirmed, Leonida won’t just be the biggest GTA map ever made. It’ll be the most interesting one.

November 19, 2026. The wait is almost over.


Which region of the GTA 6 map are you most excited to explore? Vice City’s neon streets or the Grassrivers swamps? Let us know in the comments.


🔵 Keep Reading:

Leave a Comment

Your email address will not be published. Required fields are marked *